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Taylor Whitsett

Senior Technical Animator

Taylor Whitsett is a senior technical animator and character rigging specialist with over a decade of experience in the games industry, including many years at Respawn Entertainment. He has experience across a wide spectrum of game projects and interactive platforms. 


He began his career in the games industry after graduating from Gnomon, initially working as an animator before evolving his focus to character rigging, technical animation, and pipeline tooling. Over the course of his career, Taylor has applied his skills to numerous indie and AAA titles spanning PC, console, mobile, and VR platforms, with credits on projects such as Walking Dead: Saints & Sinners, PWND, Archangel, Paladins, Rival: Crimson x Chaos, and Medal of Honor: Above and Beyond.


Known for his ability to bridge animation and technical systems, he creates production‑ready rigs and tools that streamline workflows and optimize creative processes. Taylor remains active in the game animation community, sharing knowledge and techniques that support animators and riggers working in real‑time game production.


  • Taylor's great at making our tools animator-friendly. He works hard at streamlining our workflow and that's always appreciated.

    - Derek Esparza
    Principle Animation Designer at Respawn Entertainment